Halo Infinite ~constructive~ feedback

Define feedback. feedback synonyms, feedback pronunciation, feedback translation, English dictionary definition of feedback. n. 1. a. The return of a portion of the ... Before giving feedback, remind yourself why you are doing it. The purpose of giving feedback is to improve the situation or the person's performance. You won't accomplish that by being harsh, critical or offensive. You'll likely get much more from people when your approach is positive and focused on improvement. The main motive behind conveying constructive feedback is to help others realize the scope of betterment complemented with a bit of advice or a suggestion. 3. Keeping Up an Appreciative Tone. Always ensure that you maintain a respectful tone in your voice while conveying constructive feedback. Deliver your feedback in real time, either in person or on video chat, so you can see how the other person is reacting, and answer any questions they might have. Plus, the ability to deliver constructive feedback is a powerful skill to have. Practice. It’s good for you. 4. Be specific in your feedback, and avoid scope-creep What is feedback? • Feedback is not advice, praise, or evaluation. Feedback is information about how one is doing in effort to reach a goal. There are two types of feedback-giving and receiving- and both are not the easiest. Understanding of how to give feedback and to receive feedback is important in a leadership role. • Feedback is: Feedback is the Omnitrix's DNA sample of a Conductoid from the Teslavorr Nebula. Feedback has a black body with one green eye in the middle of his head, two antennae, a tail with round plugs on their tips, four-fingered hands, and feet with only two front toes. 11-year-old Feedback had a white chest color and round plugs on the tips of his fingers. 16-year-old Feedback looks identical to his ... Feedback is a reaction or information that occurs as a result of actions or behavior undertaken by an individual or group. In a Learning & Development context, both positive and negative feedback is crucial. Feedback provides a sense of engagement and interactivity, and allows learners to take ownership of their learning. Product Feedback. Apple strives to bring the best personal computing experience to students, educators, creative professionals, and consumers around the world through its innovative hardware, software, and internet offerings. Apple welcomes your feedback on its products. Begin by selecting a product below. Need to report a security or privacy ... Feedback is the breakfast of champions. Ken Blanchard. Feedback is the fuel that drives improved performance. Eric Parsloe. In most European countries, feedback is embedded in education, training and daily professional activities. It is a valuable tool for indicating whether things are going in the right direction or whether redirection is ... Feedback is typically only applied about 30 percent of the time. The percentage is even less if the person doesn’t feel comfortable when receiving the feedback. Creating an atmosphere in which the person feels respected and safe increases the chances of them implementing the feedback given. feedback definition: 1. information or statements of opinion about something, such as a new product, that can tell you…. Learn more. Find 13 ways to say FEEDBACK, along with antonyms, related words, and example sentences at Thesaurus.com, the world's most trusted free thesaurus. The meaning of feedback is the transmission of evaluative or corrective information about an action, event, or process to the original or controlling source; also : the information so transmitted. Feedback consists of a positive, negative, or neutral rating, along with a short comment. Buyers and sellers build reputations that are based on all the Feedback ratings and comments left by their trading partners. This information is available in each member's Feedback Profile, and helps prospective trading partners buy and sell with confidence. Feedback-loops are important models in the engineering of adaptive software, as they define the behaviour of the interactions among the control elements over the adaptation process, to guarantee system properties at run-time. Feedback loops and foundations of control theory have been successfully applied to computing systems. The Feedback Hub app lets you tell Microsoft about any problems you run into while using Windows 10. You can also send suggestions to help us improve your Windows experience. Sending a suggestion or reporting a problem can be as easy as finding feedback similar to yours and upvoting it or adding your experience. Use positive feedback to build upon existing good behaviors and to stretch to new heights. Negative feedback - these are the ‘stop that’ signals or the less than stellar moments where the impact missed the mark. When negative feedback is objective and specific to behaviors and the impacts of those behaviors it can help people self-correct. Positive feedback is a form of evaluation that focuses on an employee's strengths, talents and accomplishments. When you provide positive feedback, you are telling your team members what they're doing correctly and should continue to do. Negative feedback is the opposite, as it focuses on what they did wrong or need to improve. Feedback definition at Dictionary.com, a free online dictionary with pronunciation, synonyms and translation. Look it up now! Feedback can challenge the learner’s views about themselves: it can create a sense of discomfort, which can then cause them to become defensive, and not only challenge the feedback provided, but also the credibility of the individual providing the feedback.

2021.11.27 16:52 drypossibility888 Halo Infinite ~constructive~ feedback

Halo Infinite ~Constructive~ Feedback
Long time spectator, first time contributor. Here’s my thoughts on what I think would specifically aid the game, because we all would like to see it great right? 343s made something good, and it has the potential to be great. Let’s encourage that with feedback and ideas, rather than just discourage its faults. Here’s others’ ideas as well as my own from observations and playing.
Ravager -needs more damage. One direct charged shot should kill immediately. One proximity charged shot should kill over quicker time for enemies remaining in flames. It takes too long to charge up for it to be useful otherwise, and bullets are too slow to make better use of every shot needed to kill (currently it takes 3 full bursts in which every shot hits to kill.) Other solutions include decreasing time to charge up and tightening the bullets to shoot closer together.
Gravity hammer -louder distinct sound could help leveling the playing field a bit. The ability to notice when a gravity hammer wielder is nearby could reduce how OP the hammer is, as well has given it a memorable identity (a problem many of the weapons have actually. How can they sound powerful and distinct/memorable?)
-add faster melee. This weapon shouldn’t be entirely useless when up close and out of time. The point of melee is it’s a fast solution, but the GH melee is as slow as the normal attack. This also makes it useless against energy swords, even when the enemy is at low health. Energy sword currently dominates CQC with no rival.
-Distance it takes to kill fully shielded enemy feels inconsistent. Could be just me though
-Greater gravity effect would be cool, but unnecessary.
Spankr -Great design. Would love to see the sound be reminiscent of past. Maybe optional modification. Personal preference
Stalker Rifle -Reduce the zoom. This weapon works best as a carbine, so reducing the zoom can help nail in its purpose (another problem many weapons suffer from is confusing purpose). Some weapons seem to offer functions that contradict their purpose, making it difficult to know how to use them.
-Raise the damage. Though then the weapon’s purpose will rival that of the shock rifle
Shock Rifle -increase damage. It’s currently both a dmr and a sniper, though a worse version of either. It offers sniper-like damage (though not quite) but with dmr zoom, and a confusing ammo output. I personally think it’d work great and interestingly as a dmr, with faster ammo output for less damage (this would mean no one-head-shot-kill), but another solution would be slightly more damage with added zoom, to lean into the sniper-class.
-show true ammo. It’s deceiving to say it has 12 shots but to have each shot take up 3 bullets. If there’s a reason for this I don’t know it, so forgive me if I’m just unknowing.
Needler -Raise the sound and make it more distinct. In past games, everyone knew when the needler was being used. Especially when used against you. Now, someone can sneak up behind and unload enough of a clip to kill without the person ever knowing until it’s too late. This gun has perfect damage and speed, but it needs to be defensible against. Making it more audibly noticeable would help with that. If I’m in range to be shot by it, I should be in range to hear it as well.
Bulldog -You’ve heard it already. This needs to be one shot kill at close enough range. Or else make it much faster. It needs to be able to compete with the energy sword.
Mangler -Great gun. Great balancing. No notes. Although, one shot head shot could make things more interesting (in my opinion)
Commando -Worst gun in the game. Too much recoil for how much damage it puts out. Too fast for its ammo. Currently completely useless. Worse than BR, worse than AR, I have no reason to use it. Solutions include less recoil or more damage, or lean fully into it being semi-automatic.
BR -perfect. Well done. (Though I miss the old sound of it. Many do, I believe. Adding a muzzle attachment that includes the old sounds would be easy brownie points for old fans. I’d even pay for it!—earning is always better though)
AR -perfect. Well done. You’ve done well with the guns that truly matter.
Plasma Pistol -this isn’t about sandbox so much as tradition. Some things you just don’t change. Show us you understand Halo and you have respect for those that came before you. Let us disable vehicles with it. Or at least offer a modification that does. For free unlock. This would be unique in the sandbox still because the shock weapons are faster and take more to disable, whereas the plasma pistol is slower but only takes one.)
-More damage. Slightly more. It’s crazy how much it takes to kill an unshielded enemy. This gun shouldn’t be useless if out of reach of a melee. Unshielded, it takes 3 shots to the head, but 10 to the body. This is a huge disparity. 4-5 to the body seems reasonable and more balanced.
-Slightly less time to charge up fully.
Plasma rifle -bring it back. Or else something to compete with the AR. The pulse carbine is actually a good gun, but there’s currently no banished/Covenant competitor with the AR. Easy brownie points for fans too, who don’t care so much about perfect sandbox as enjoying the long traditions of halo. Some things you don’t change.
Pulse Carbine -Currently useless up close. Not sure of solution. Great at midrange though.
Heatwave -Nit-picky thing: I think most players would enjoy it more if the default setting was vertical. That’s obviously the anti-player setting, as opposed to the anti-vehicle horizontal. Many don’t know how to use it because it defaults at horizontal, so they use it horizontal. But most interactions will be pvp and not player v vehicle. Good gun otherwise though. Unique shot sound would make it better, as with all.
Sentinel beam -Less damage for more stability would make this gun more used, I believe. Halo 3 is evidence of this. Difficult to kill moving enemies for players who aren’t pro. If going with this method, wider beam would also help.
Sniper Rifle -Slightly bigger reticle to appeal to general players. Many guns seem too catered to pros. General player should be able to pick up and use every weapon in sandbox.
Skewer -same as Sniper Rifle. Bigger reticle and area of effect if it’s going to be a one-shot-reload. Perhaps for slower bullet to balance.
-Great gun btw. Genius idea. Very on theme for the brutes.
Cindershot -perfect. Best gun you’ve made.
Hydra -Confusing if it’s a power weapon or general weapon. Damage output seems somewhere in between.
Fuel Rod gun -Bring it back. Currently little to rival the Spankr. Skewer is more of a rival to the sniper. The appeal of the rocket is area-effect. You don’t need to hit on target to kill. The appeal of the fuel Rod gun that differed itself from the spankr was a faster bullet output for lower damage (requiring two hits to kill instead of one), with a rival area effect to compete.
Disruptor -Slightly higher damage, or more ammo.
Energy Sword -Sounds like I’m squeezing an orange rather than slicing an enemy. Adding on to this sound could be interesting and a proper blend between old and new. Sound feels incomplete though and unmemorable. Makes me thirsty though.
Banshee -Drives too fast. Drives normally as fast as past games’ Banshee boosted. Boost in Infinite makes it way too fast. Seems balanced for campaign open world, but in multiplayer it’s useless except as a battering ram. Cannon should kill one shot. Enemies too easily get away because damage is low and reload too long, and with how easy it is to highjack now, banshee damage needs a buff.
-Stronger. Now that there’s so many more weapons able to take down vehicles, some need to be stronger. Banshee is too fragile. Nobody wants to use it because it’s a death sentence. Skewer should kill 2 shot and rocket should kill one shot. Biggest problem is sniper rifle. Kills way too easily. Sniper is too available for it to be so powerful against vehicles that are not available as often.
Wasp -Too fragile.
-Missiles should kill on impact. See hornet for example of proper missile balance
Warthog -Too fast and light. Easily swerves into rocks and debris, easily flies off small hills and flips over. Not satisfying to drive and takes intense focus not to flip over.
-Engine sounds hardier, but modifications to sound like previous warthogs would be huge brownie points. Halo has always been memorable by its weapon/vehicle sounds. The option to return to those, while still making 343 Changes the default would be only appreciated and praised. Making them modifications to earn would increase their value to players as well.
Ghost -Great. Well done. Maybe slightly too heavy, but not a big complaint
Chopper -Obvious. Make it destroy vehicles with one charge. Useless otherwise. It’s an anti-vehicle vehicle. Shouldn’t be easier to destroy vehicles by shooting than by charging.
-Make it lighter to drive and turn, but heavier when flying off hills. It flies too far and is more often a death trap. Reducing how long a charge is would help with this too.
-Center of weight is confusing too. Feels like I’m driving a snake that’s both too heavy and too light.
-Make sound more distinct and heard. A blind man should be able to tell what’s going on. That’s the goal to shoot for.
-Great design
Mongoose -Too fast, flips too easily.
Rocket Warthog -Higher damage or bigger damage-area
Gauss Hog -We need it back. It’s just, so cool. Maybe with less damage than Halo 3’s (Way OP!)
Razorback -Great idea. Objective and co-op friendly. Well done.
Scorpion -It’s harder to move because the player must be facing specific directions for it to move in specific ways. Past games were easier to use because you could turn the entire thing around solely using the left analog stick. Not sure if every game, but the best-tanked games.
Wraith -No idea. Never had the chance to use it. Only seen it once.
Quality of life: -takes too long to unflip vehicles. Make it quicker, especially if vehicles are going to flip so easily.
-Free basic colors/Primary-Secondary color customization, to beat a dead horse.
-Emblem color customization
-Emblem stacking. Further player creativity sorely lacking currently. Follow forges model: give us the tools, not just the creations.
-Alter emblem placement on spartan and weapons. Could offer unique helmet alterations as well if able to place emblem on helmet. Emile for reference.
-Don’t wait until the end of the game to give us the big vehicles. Feels like an after thought, or like the game forgot to give us the best part. Gatekeeping the best vehicles feels insulting, and like you don’t trust us to enjoy what you’ve made.
-Slightly more aim-assist. Largely why melee feels so off, I believe. Feels catered to pros.
-Better default settings, particularly pertaining to Look Sensitivity and Acceleration. Again feels catered to pros who play with highest sensitivity and who train accuracy, or PC.
-Slightly less distance to melee
-Louder footsteps
-Player collision (we all would like this)
-Points for medals. Incentive to play the game well, and incentive to play after completing all weekly challenges.
-Earnable in-game currency.
-Specifically earned armor. Nothing better than earning Recon or Hayabusa in the past. Only earned. Some things are fine bought, but some things should be trophies and trophies only. Would love to see some wearable trophies for completing something hard (Legendary, LASO, specific campaign-challenges, really difficult boss, etc)
-Cross-core armor. More player expression at no expense to developers is a good thing only.
-Increased player-replacement bot skill level. Currently they’re just free kills for the enemy team.
-Option to disable Cross-play
-Bundle XP boosts and challenge-swaps with higher ticket unlocks so it feels less crowded and muddled. Nobody wants to level up and only earn a Boost/Swap. These are secondary prizes.
-Teabag weapon charm. Yes, this is quality of life fixture.
Dumb (or genius) ideas: -Make Craig a Campaign mini-boss with his own lore and story and give us something really weird and really cool for beating him (or helping him?)
-Elite/Brute inspired spartan armor? That would be dope. Just saying.
-Elite wort-wort headshot skull. Shoot elites in the head—> “Wort-wort-wort!”
-Give one grunt a skewer and when he shoots it he flies 200 feet backwards and immediately dies. If he hits you you get an achievement.
-Stupid weapon variants. Golf club for gravity hammer, water gun for sentinel beam, etc. If Halos always had anything, it’s character and personality. Recent non-lore armor is a great example. Go all out with it! Non-lore weapons and weapon variants would be fun.
-Multiplayer Match-music option. Who doesn’t want to go on a killing spree with Halo 2s electric guitar in the background?
-Grunt birthday party Kill Effect (headshots only, of course)
Did I miss anything? Or have any interesting ideas? Comment down below! CONSTRUCTIVE only
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2021.11.27 16:52 Oli_bacsi Oliver Papp - Awake

Oliver Papp - Awake submitted by Oli_bacsi to trueMusic [link] [comments]

2021.11.27 16:52 jreen05 should I even include this activity?

I've been in my school's biology club from 10th-12th grade. We learn about diff biology topics and also collectively study for the Biology Olympiad. I haven't placed in the semi-finals or finals but I still took the test. I really enjoy this club but I feel like I have nothing to put for the description for my role in this club.
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2021.11.27 16:52 AndreBritoo Existe algum curso de astronomia em Portugal?

Se sim em que universidade?
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2021.11.27 16:52 Scary-Measurement-25 18 m i am looking to make friends dms are open (Might take a while to respond but i will respond)

18 m i am looking to make friends dms are open (Might take a while to respond but i will respond)
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2021.11.27 16:52 BugConniseur Check posts please and thanks

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2021.11.27 16:52 stevensokulski Testing horror stories from fully vaxxed guests?

I was reading the review of the proctored home test and saw a few comments about guests that weren't able to test in time at a pharmacy.
I was all gung-ho to book Walgreen appointments when they becomes available (still 6 weeks or so away before we can book for our departure window) but that made me nervous and now I'm considering a home test.
Does anybody have any horror stories for either type of test? Things I should be on the lookout for?
submitted by stevensokulski to CarnivalCruiseFans [link] [comments]

2021.11.27 16:52 musics_relaxant Mantra, musica celta Removedor Energias Negativas Reverte Obtendo Força e Energia Vital Cura

Mantra, musica celta Removedor Energias Negativas Reverte Obtendo Força e Energia Vital Cura submitted by musics_relaxant to Noticiasdodia [link] [comments]

2021.11.27 16:52 FK_Boosolo Ape Escape ($AE) | 63K MC | 13 days old | Influencer Weekend

Ape Escape is still going strong with 700+ holders and this weekend is all about the contests, giveaways and influencers/calls coming out for it!
| What Makes Us Different |
DeFi. We all love it and we all hate it. The one downside about it, especially on the BSC Network, is that there are no shortages of scams & rugpulls that crop up on an hourly basis and it can be near impossible, sometimes, to distinguish them from a legitimate project. This can make it quite difficult to find a new project to invest in, especially for a casual investor who may not know what to look at. This is where the team behind Ape Escape ($AE) wants to step in. We want to try and make things a little more secure and just a little safer, while enabling investors still make some money in the process. To accomplish this goal, we have the intention of rolling out a suite of services that are centered around this very vision.
Some of the services we are looking at are:
Innovative new coin listing site with auditing & doxxing services
Our own Telegram Crypto Calls channel, where we vet projects
Pre-sale platform/launchpad for vetted projects.
| Token Information |
Token Name: Ape Escape
Token Symbol: AE
Stealth Launched November 14
Contract address: 0x1b9939b0088f039ce97f03bcae2db094aab93cb7
Decimals: 9
Starting Supply: 1,000,000
Supply Burnt (At Launch): 150,000
| Tokenomics |
14% Total Tax per transaction
3% Reflected to holders in native token
4% to the Liquidity Pool
5% to Marketing Wallet
2% to Dev Wallet
| Socials |
Telegram: https://t.me/apeescapeofficial
Twitter: http://www.twitter.com/apeescapebsc
Discord: https://discord.gg/rU8jKk7paD
Website: http://www.apeescape.org
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2021.11.27 16:52 rob_handz Fellow Men, how do you show your appreciation/affection for/to your SO?

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2021.11.27 16:52 RetroGaming4 Here are the game pass deals. I got a few of the 3 mos for $25. Good value for existing subscribers.

Here are the game pass deals. I got a few of the 3 mos for $25. Good value for existing subscribers. submitted by RetroGaming4 to XboxSeriesS [link] [comments]

2021.11.27 16:52 bork86 What birds are these? Look like corvids, very chatty. Spoon shaped tail feathers. Ceiba PR

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2021.11.27 16:52 CatOfRivia Favorite death from the Second Age?

View Poll
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2021.11.27 16:52 allah_oh_almighty one weird question

if star rail and APHO are connected, why hemiko is alive in star rail?
submitted by allah_oh_almighty to honkai_starrail [link] [comments]

2021.11.27 16:52 stankyfeeet I think you know...

I think you know... submitted by stankyfeeet to CryptoCurrency [link] [comments]

2021.11.27 16:52 samuel19xd Coin Inquiries Round: Algorand Con-Arguments — November

A Cointest thread has been posted in the CointestOfficial subreddit.
Use this post to help organize judging. Rate arguments on a scale of 1 to 10. Add the scores given from all the judges to determine the winner.
Administrators who participated in the linked thread must recuse themselves from judging.
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2021.11.27 16:52 Remarkable-Ad4615 Place to donate unworn underwear?

I dont know if this is the right place for this question, but does anyone know where I can donate a bunch of underwear that I have not worn to either be used or recycled? I live in Canada and since it's new underwear I'd rather it be used by someone else but a textile recycler would be just as good. If there's a place I can mail them to, please let me know!!
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2021.11.27 16:52 harrys7potter Disorganized Cops Handcuffed Innocent Black Teens at Gunpoint Multiple Times In Bizarre 2019 Incident, New Body Camera Video Shows

Disorganized Cops Handcuffed Innocent Black Teens at Gunpoint Multiple Times In Bizarre 2019 Incident, New Body Camera Video Shows submitted by harrys7potter to USNEWS [link] [comments]

2021.11.27 16:52 EnigmaEnhancements The Enigma Enhancement's Decimator! Throw an unwanted object into a rift in time and space to get rid of it! Please, don't charge it. It is a very bad idea.

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2021.11.27 16:52 BrackishBoots Forsaken powers

Bit of a shower thought but I've found the boss powers to generally not be that helpful and more often than not I'm accidentally fat fingering them when they are of no value. But identifying a problem without proposing a solution is called whining.
What if when you activated the powers they conferred a passive, lesser bonus (reduces stamina cost a bit, improves chopping a bit, reduces physical damage a bit, moders power stays the same but is constant, reduce magic damage a bit.
And then when you pop the power it gives full buff except in moder's case it maxes wind speed as well and then the cool down period takes you back to normal stats without passive until the cooldown is up and passive bonuses are re-applied
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2021.11.27 16:52 rajbihari Who am I? Trivia 27th November Saturday

Hi! I am Raj,your trivia host for today. Here are your clues:
The first clue is the main clue. It is not possible to solve the trivia without it.
The second clue is only to help you solve the main clue. By itself, it is useless.Treat it as the "key" to the main clue.
As always, the celebrity is in the database and you can submit your answer into the portal
Good luck everyone and have fun!!!!!
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2021.11.27 16:52 Independent-Device78 question for the men – filtering by politics

I understand that women can be picky when it comes to politics, but I'm having a hard time finding posts that aggregate the preferences of men. Anecdotally, it seems that men don't care very much. So my question for you is – how granular do you get when you analyze political cues in female dating profiles, and how much do those cues impact your filtering process?
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2021.11.27 16:52 TheStreetJesus Me and the curls 🦁

Me and the curls 🦁 submitted by TheStreetJesus to FreeCompliments [link] [comments]

2021.11.27 16:52 b00kwrm89 Single Player Transfer Question

I have friends who are siblings and currently share a Switch, but their parents are planning to get them another Switch. I know only the secondary player can move to a new island, but I had a question about what gets left behind on the original island. Will the second player's house still be left on the island? Will the museum still show that that person had donated stuff?
submitted by b00kwrm89 to acnh [link] [comments]

2021.11.27 16:52 LordOfTardville Riddle me this

Why tf is the 2011 “supervan” slower than a normal 2.4 transit 😂 the HP and other stats on this game are such bs
submitted by LordOfTardville to ForzaHorizon [link] [comments]