a25zn 54sf5 br2e8 657i2 96k8z y77rr esd8b s4588 zanhf id9er 2ei9d 7y94a r7st6 tayk9 s997h eekei 55rb5 t8nt2 n8y6r rkra3 rs2nn Literally Pain |

Literally Pain

2022.01.23 10:15 DrizzyChrome Literally Pain

Literally Pain submitted by DrizzyChrome to BlackDesertMobile [link] [comments]

2022.01.23 10:15 Joke_of_a_Name Smart TV designers of Reddit, what is stopping you from adding an auto-mute commercial feature?

submitted by Joke_of_a_Name to AskReddit [link] [comments]

2022.01.23 10:15 MatchCaster [Match thread] Crystal Palace vs Liverpool

[Premier League - 2021/2022 Matchday 23] NS: Crystal Palace --- Liverpool Match Info:
Date: January 23, 2022
Time: 14:00 (Etc/UTC)
Venue: Selhurst Park
Referee: K. Friend
Recent form
Crystal Palace: DDDDLW
Liverpool: WWDDWW
Crystal Palace - No lineup available yet
Starting XI:
Coach: -
Liverpool - No lineup available yet
Starting XI:
Coach: -
Match Stats:

Crystal Palace Liverpool
0 Shots On Goal 0
0 Shots Off Goal 0
0 Shots inside box 0
0 Shots outside box 0
0 Total Shots 0
0 Blocked Shots 0
0 Fouls 0
0 Corner Kicks 0
0 Offsides 0
0 Ball Possession 0
0 Yellow Cards 0
0 Red Cards 0
0 Goalkeeper Saves 0
0 Total passes 0
0 Pass accuracy 0
0 Passes % 0
Match events
Join /PremierLeague on Discord!
[ All data provided by MatchCaster ^(*, a next level football threading bot - fully configurable and customized threads controlled by moderators of this subreddit.
submitted by MatchCaster to PremierLeague [link] [comments]

2022.01.23 10:15 Butterflies_Books me_irl

me_irl submitted by Butterflies_Books to me_irl [link] [comments]

2022.01.23 10:15 skepticallytruthful Hanson

Hanson submitted by skepticallytruthful to shitposting [link] [comments]

2022.01.23 10:15 BangaAnan Hero of Time

submitted by BangaAnan to SketchbookPro [link] [comments]

2022.01.23 10:15 yalerowing The wind...It's what makes it so warm at this time of the year. Legend has it, when Santa Anas blow, all bets are off, anything can happen. (The Holiday, 2006)

The wind...It's what makes it so warm at this time of the year. Legend has it, when Santa Anas blow, all bets are off, anything can happen. (The Holiday, 2006) submitted by yalerowing to LosAngeles [link] [comments]

2022.01.23 10:15 nyxe_fox [For Hire]will write code and scripts for as low as 10$/hr

i will write code and scripts for you for as low as 10$/hr , price may change according to complexity of your demand.
i can code in Python C# LUA C++ C and java
i also do fullstack website developement(Web stack: MERN)
and also i can handle Mobile app(using: Flutter)
if you are low on budget and need something developed ping me up on my discord noiz#8876
(pay after you are done checking the product)
my codewars profile:https://www.codewars.com/users/shrinjoy/
submitted by nyxe_fox to gameDevClassifieds [link] [comments]

2022.01.23 10:15 EpsyPrint I am launching my printing business! Top quality prints on 100% cotton blanks. If you are interested shoot me a DM!

submitted by EpsyPrint to ClothingStartups [link] [comments]

2022.01.23 10:15 Korba007 The new Monster hunter sure looks different...

The new Monster hunter sure looks different... submitted by Korba007 to transformers [link] [comments]

2022.01.23 10:15 RamRahim_69 🤣

🤣 submitted by RamRahim_69 to TFHDSubmissions [link] [comments]

2022.01.23 10:15 cassandrabreeze Um trecho...

'' Já tive mulheres de todas as cores De várias idades de muitos amores Com umas até certo tempo fiquei Pra outras apenas um pouco me dei ''
submitted by cassandrabreeze to relacionamentos [link] [comments]

2022.01.23 10:15 dannylenwinn China’s wealth inequality has worsened in pandemic, highlighting ‘alarming’ global trend, Oxfam finds.. 'particularly due to the ownership of flats, which is the biggest source of household wealth and debt, economist says'

submitted by dannylenwinn to Economics [link] [comments]

2022.01.23 10:15 Reddit_Faker123 GBSIUJH JSUWH HAYHT. Some historian in a million years will somehow decode this random gibberish. Interesting.

submitted by Reddit_Faker123 to Showerthoughts [link] [comments]

2022.01.23 10:15 _daisie hey neighbor :)

hey neighbor :) submitted by _daisie to SFWNextDoorGirls [link] [comments]

2022.01.23 10:15 Dbwasson 2004 Mitsubishi Galant GTS. The official car of?

2004 Mitsubishi Galant GTS. The official car of? submitted by Dbwasson to regularcarreviews [link] [comments]

2022.01.23 10:15 weeqeeomg 42

submitted by weeqeeomg to ShadowBan [link] [comments]

2022.01.23 10:15 Environmental_Meal55 Made a meme template

Made a meme template submitted by Environmental_Meal55 to DaniDev [link] [comments]

2022.01.23 10:15 OkularyMorawieckiego Pytania o feminatywy (szczere i niemające być wredne)

Feminatywy coraz większej liczby zawodów na stale wchodzą do użytku powszechnego, przykładem może tu być wyrażenie posłanka, które z każdym rokiem jest częściej używane.
Sam nie wiem do końca co o nich myśleć. Popieram prawa kobiet, prawa mniejszości, w tym osób transseksualnych oraz niebinarnych. I właśnie coraz częstsze używania większej liczby feminatywów budzi we mnie kilka pytań, które są szczere, nie mają być wredne, po prostu nie wiem co o nich myśleć, jestem ciekawy co o tych kwestiach myślą przeciwnicy/zwolennicy feminatywów.

  1. Co z liczbą mnogą? Czy liczba mnoga, w przypadku grupy kobiet i mężczyzn - pozostaje męskoosobowa czy może powinno się używać obu form naraz? Tj. czy w przypadku wystąpienia kluby lewicy w sejmie wystarczy powiedzieć "posłowie Lewicy wystąpili w sejmie…" czy należy powiedzieć "posłanki i posłowie Lewicy wystąpili w sejmie…". Czy jeśli to drugie, to czy nie komplikuje to i nie wydłuża zbytnio języka?
  2. Co w przypadku osób niebinarnych? W języku angielskim gdzie nazwy większości zawodów po za wyjątkami typu "actor" nie jest to problem. Osoba niebinarna to więc po prostu lawyer lub shopkeeper, bo zarówno kobiety i mężczyźni to lawyer i shopkeeper.
  3. Zgaduje, że jeśli mamy przypadek kobiety, która woli klasyczne określenie od feminatywu, jak np. marszałek Witek woli być określana marszałkiem, niż marszałkinią - to grzeczniejszym jest mówić marszałek Witek. Jednak co w przypadku gdyby marszałkiem senatu była kobieta, która woli określenie marszałkini: wtedy te dwie osoby to panie marszałek/marszałkowie/marszałkini i marszałek?
Jestem ciekawy waszych opinii.
submitted by OkularyMorawieckiego to Polska [link] [comments]

2022.01.23 10:15 Kerkoun Can anyone help me find hoarders in Berlin?

submitted by Kerkoun to AskMen [link] [comments]

2022.01.23 10:15 SheikahSlay 24 days NC but my ex is posting indirectly about me..

I blocked her on Facebook, Snapchat and Instagram. I didn’t block her on Tiktok but I unfollowed. She still popped up in my for you page with a video. The caption is “Me after a breakup” and she’s dancing around to Big Girls Don’t Cry and then throws up the peace sign and walks away.
There was a Tik tok from yesterday and it is of her using a filter that gives you a random statement.. it said “You guys made great memories together. But I bet you didn’t expect them to turn into one.” And her reaction was to grimace, look to the side, and then put a middle finger to the camera. The caption there was “Fuck off”.
I’m not giving her any reactions but I’m guessing she’s seeking attention or validation from her friends? Gonna block her on Tik tok now.
submitted by SheikahSlay to ExNoContact [link] [comments]

2022.01.23 10:15 WanpoBigMara Is it still worth reading this manga?

So as we all know the author has died and the manga wont get continued but is it still worth reading anyways? I guess a bad/unfinished ending is worth it if the story as a whole is good.
submitted by WanpoBigMara to Berserk [link] [comments]

2022.01.23 10:15 baz_a Recap of the year 2021

Recap of the year 2021 Sometimes things that you suppose to take an hour, take the whole week. When you are new to something that often becomes a rule. I guess it is my case with gamedev. I hope so.
So, I had some Napoleonic plans at the beginning of 2021 https://www.reddit.com/Sailing_west/comments/krwk69/weekly_update_14_the_year_in_development_recap/ . Now I mostly have the way I try to follow - put in some hours into one of the 2 projects every day. The first and bigger one is “Sailing West” game. The second is TilePipe - a “little” tool to generate tileset textures https://aleksandrbazhin.itch.io/tilepipe . The latter I planned to be the testing ground for releasing a software on itch.io and Steam and some other related aspects of development. Nevertheless I wanted it to be usable and spent a lot of time working on it. It’s a pleasure in itself to have an idea brought up to life. Besides, the field of tiling or tessellation is immensely interesting.
Here I will try to make a rough recap of the year 2021, the second year of the project and me in solo-gamedev.
In the beginning of the year I tried to make weekly recaps consistently, you can find them in this subreddit https://www.reddit.com/Sailing_west/ , but soon discovered that it took a decent amount of time and was always spinning in the back of my head. I also tended to more eagerly work on the features that could be presented visually then on what needed to be done. So I decided to stop with those, but I still feel the obligation to post here from time to time. This post is written exactly for that reason..
1. January.
For the whole month I was trying to simulate climate and ship movement in C++ using SFML + ENTT. The work can’t be called fruitless, but it turned out, that it can’t be done without tighter integration with Godot code. Here is a post in late January https://www.reddit.com/Sailing_west/comments/l67t4e/weekly_update_17_little_progress_other_than/
2. February
I moved back to Godot and the existing game to polish it and add some features. Here’s a post from mid February https://www.reddit.com/Sailing_west/comments/lgz7pi/weekly_update_19_no_progress_to_report_but_here/
The end of the month was not very productive, but I’ve made a post on fair and unfair randomness - that was one of the things I was working on https://www.reddit.com/Sailing_west/comments/lm4zph/weekly_20_some_thoughts_on_random_in_games_and/
3. March
At that point it became evident that the existing codebase is impossible to work on. The second massive refactoring was going to happen. The integration of SFML simulation was also impossible, everything was going to be rewritten in Godot. With that daunting thoughts I was still fixing and adding things, doing minor refactoring here and there.
4. April
In April I decided it was a good idea to go hard on TilePipe and finally release it. I thought it was a job for a couple of weeks. I was mistaken. I have released 0.1.4 and 0.2
As for Sailing West, here is the report for around that period https://www.reddit.com/Sailing_west/comments/mvplnm/update_on_weeks_2629_work_on_biomes_and_ingame/
Among other things I had a friend helping me with some music, but that work didn’t go too far. Sailing West still got 2 music draft themes.
5. May
In May among other problems, I moved to another place and even town. There is a proverb in Russia - “Two relocations are equal to one fire”. It was the second in six months. Nevertheless, I was frantically working on the TilePipe, just to relieve myself from the work. Here are a couple releases that were the result
6. June
I had to take a deep breath and get deeper into the Godot integration with C++. The simulation and the world generation had to be rewritten. Generation worked as it was before, but it was a big mess. As the result I wrote that tutorial for myself on how to setup C++, CMake and Godot https://aleksandrbazhin.github.io/godot/2021/06/25/GDNative-cpp-in-2k21.html
And it was completely evident by that time that SFML had to be replaced. It just cannot work with Godot since both require graphical context for their own.
Also as I was feeling being stuck with work, I joined a team on GMTK jam halfway through the jam. The team was having some problems with Godot implementation, but by the end of the jam we managed to ship something resembling a game https://github.com/aleksandrbazhin/GMTK2021-Magnetic_Plane
7. July
By the end of the month I had all simulation and generation shaders working in Godot with C++ GDNative module. It was a great advance, as everything was now isolated and working well. But the progress might have been slow. That’s the price of learning from doing, I guess.
8. August
I had a week-long vacation at the first half of the month, released a couple of TilePipe minor versions (0.4.1 and 0.4.2) with fixes, and continued to work on refactoring the code nase for Sailing West.
Also to try to invigorate myself I joined another gamejam with some guys from the same team, this time it was a week-long one. Here is the end result https://aleksandrbazhin.itch.io/catastrophe This time in hindsight, I think I bit more than I could chew. So as I was the main programmer, the game turned out to be mostly unplayable.On the bright side - we were able to collaborate with git this time (even members previously unfamiliar with it). On the dark side, the jam didn’t shake things up with development but in the contrary caused some problems with it.
9. September
Most of the month I was working on refactoring the existing Sailing West GDScript code.
By the end of the month I approached another beast I still couldn’t slay - decent wind and wave shaders. Especially waves are a big problem.
10. October
First part of October was dedicated to those same wave shaders. https://www.reddit.com/Sailing_west/comments/pzw7xn/ive_spent_absolutely_unreasonable_time_on_2d/ The second part was to another relocation. And the battle with mould in the new place.
11. November
The battle with fungus was lost, and the only solution was another relocation. Wave shaders also weren’t eager to give up. I was trying a particle system - trace approach and the result is the following https://www.reddit.com/Sailing_west/comments/r8l9wj/not_sure_if_this_will_be_used_in_the_final/
It’s still far from done.
12. December and January 2022
At the beginning of December I was asked on the TilePipe Discord about 256-tile tilesets and as the thing was interesting, I went on to bring them to life. Since then I’ve been working on TilePipe to make it worth a Steam release. I think it is absolutely necessary to figure out all the issues on a smaller project before releasing a big one. Overall I released several version and that time was fairly productive
So I’ve been working on the two projects back and forth for the whole year. Sometimes I was struggling with productivity or minor health issues. Several relocations also did not help. The switching between projects took away some precious time, but it also helped with realisations how things should be done. It’s a productive kind of learning - you look at all the things you’ve done from another perspective.
A lifehack
Lately I found a lifehack that helps me get onto the project:
I need a lot of paper to be able to freely use it and throw it away. I rarely use more than an A4 sheet per day, but I need to have the supply. When I sit down to work, I just write down my immediate plans and thoughts, without thinking if the paper will be useful any time later. The process is easy but helps to focus. Having a blocknote turned out to be not enough, as I was trying to write down only valuable information.
I plan to work on TilePipe for a couple of coming weeks to completely redesign it, allow for user-defined rulesets and most importantly figure out some release-related issues that will also help me with Sailing West. I plan to continue to consistently put in work in both projects, that’s all I can say as for the further plans.

That’s it guys. I am grateful for everyone who follows me on the path. Thank you!
submitted by baz_a to Sailing_west [link] [comments]

2022.01.23 10:15 hogwarts-failure the big mirrors in my room watches me change my clothes 😭

submitted by hogwarts-failure to teenagers [link] [comments]

2022.01.23 10:15 Ikan_Tongkol Studi Kasus Bank Digital vs Bank Tradisional

dengan masifnya bank digital yang mulai akhir-akhir ini banyak bermunculan menurut kalian apakah bank tradisional bakal kena gusur atau bank tradisional masih wait and see dulu lihat bagaimana penerimaan masyarakat terhadap bank digital lalu mulai terjun buat bank tradisional versi digital atau gmana ?
submitted by Ikan_Tongkol to finansial [link] [comments]